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The Darkness (360)
You Need Me, Jackie!



Page: 1/2

Supplier: 2K Games
Reviewed By: Rogue5
Price: $59.99 (MSRP)


Untitled Document

It’s rare to find an innovative game in the very crowded FPS genre. In a way, that’s actually what makes great FPS games so special; their ability to simmer up to the top of some many competitors. Equally difficult is finding a new intellectual property that holds enough substance and richness to make an appealing story for a game. Surprisingly, Starbreeze Studio’s, The Darkness, for Xbox 360 and PS3 is an FPS that offers more than enough original gameplay elements that it easily outshines many other action FPS games on all next-gen platforms.

Starbreeze is most widely known for their Xbox game, Chronicles of Riddick: Escape from Butcher Bay, which was also a unique FPS that received critical acclaim. This time around Starbreeze called upon the revered Top Cow comic series as the basis for a distinctive FPS. After playing the game, I can say wholeheartedly that they chose wisely.

The basic premise for The Darkness is that there is an ancient evil that requires a human host in order to manifest itself in the physical world. The host in turn receives supernatural powers, most obvious of which are giant scorpion/monster-like appendages with incredible strength. As the host, The Darkness won’t let you die either (hence your ability to respawn) and also allows you to call on its minions, known as Darklings, to help you kill any opposition. As a result of killing, the Darkness becomes stronger, eventually allowing you to level up all of the acquired special powers. On top of that you also have different paranormal attacks, like the ability to start small black holes which crush any enemies/lights within range.

While this may seem mundane for the average person, the character you play as, Jackie Estacado, happens to be a hitman for the Franchetti Family. When Jackie’s power-hungry Uncle Paulie (the family Don) decides to try and kill Jackie, there ends up being an army of goons trying to kill you. Little does Paulie know that his nephew was recently imbued with the Darkness powers, and by trying to kill Jackie, he was basically signing his own death warrant. Needless to say, the story’s many twists and turns add greatly to the game’s overall radicalness.

The only catch with the evil entity known as the Darkness is that, as the name suggests, it doesn’t like light. As such, you’ll actually lose health if you’re exposed to light sources while your Darkness powers are activated. It’s the combination of different powers as well as the need to stay within the shadows that gives the Darkness an additional layer of depth that traditional FPSs don’t have. Using your abilities to turn off lights or just hiding in the dark to recharge your health is not only necessary on the harder difficulties, but actually paces the game out rather well. Plus everything that comes with the Darkness, which includes some pretty ambitious powers (like the ability to have one of your Darkness appendages scale walls and/or perform stealth kills), just works.




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